This was a weird expo. This was first PAX South, so I was expecting some bumps, but there were things that just didn’t add up. For one, Gearbox was one of the big sponsors, but they didn’t have a presence on the floor. They had some panels, but no booth. Likewise, Bioware was also there but was relegated to a small room where they ran a bunch of panels. (more…)
Posts tagged ‘Video Game’
I’ve now played the opening few hours of Dark Souls II three times. I rented the game on PS3, played the opening area twice, decided I wanted to wait for the PC version and have now played up through all that content again on the PC. Now having a decent bit of familiarity with that opening area, I’d like to share some impressions. (more…)
I am playing Dark Souls for the third time and I’m making this playthrough much harder than it needs to be. Dark Souls is a notoriously difficult action RPG. It finds all sorts of creative ways to hurt the player. It’s full of traps, ambushes and rooms of deadly enemies. It’s a game that’s tough but rarely unfair. It’s a game that requires a sort of slow, methodical approach. You must be wary at all times. Let your guard down for a second, and you’ll probably end up dead.
This was the year where I was going to quit video games. And I did about four or five times. But every time, I’d hear about some game that I knew I had to play or get an itch to return to a title I left unfinished and I’d come back to it. That, and I had a 8 month gap between finishing school and getting a full-time job. My love/hate relationship with the medium reached its zenith this year. The volatile game culture, the rampant misogyny, and growing corporate greed continue to make me sick. I attended PAX and that made me even sicker of gaming culture.
But these titles, and a few others, remind me that with each year the medium is maturing. People are creating new experiences and refining old ones into profound and rewarding titles. They’re still a bit off the beaten track, only one of these titles came from a AAA game developer. However, these titles are becoming easier to find and becoming louder voices in the conversation.
NOTE: All of these are based on PC release date because that’s the only platform I own.
It took me four characters to get me through Arcanum: Of Steamworks and Magick Obscura. It’s a testament to the compelling nature of the game that I put up with several lengthy forays into the game that ended with me having to restart the entire game. It’s also a testament to the broken nature of the game that I had to build four characters until I found one that could actually get me through the content. (more…)
Back in late 2011 and early 2012, I was considering quitting gaming for an extended period of time due to the general lack of upcoming games I thought were worthy of my time. Kickstarter changed that by giving a chance for game developers and to try revitalizing and recreating old genres, ideas and sensibilities, or create something entirely different and new. (more…)